![]() And only one person called me on it, though I thought he was a noob at first. Thus, nobody that downloaded it would have gotten the mod to work as intended. When I went to package the new version of the mod, I actually found out that I had incorrectly archived an essential file in the wrong path in the first versions of the mod. Though getting some of the nodes in AOE3’s settings files to match was still tricky, XPath in. So, I moved to a query language that I’d never used before called XPath, which is basically XML hierarchy-aware Regex. However, being that the game data is stored as XML, Regex had problems matching certain XML formatting quirks. Originally (as I did in the Stalker mod installer), I tried to use regular expressions to find the appropriate setting to change. Thus, I had to create an installer (similar to the one I did for Stalker) that would modify only the aspects of the game that I changed. Previously, you could only use the mod with a specific unmodified version of TAD, but I wanted the mod to be usable by all versions of both The Asian Dynasties and The Warchiefs expansions even if they’ve been previously modded. ![]() Not long after my last post, I updated my mod for the Age of Empires 3 expansion The Asian Dynasties called Gatling Guns for All!. ![]() But anyways, here’s an overview of what I’ve been working on… Of course, practically everyone I know doesn’t give a shit about the awesome stuff I do and rather I just jump into the rat race. I’ve been working on so much stuff lately that it’s hard to decide what to devote each day to.
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